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Toothless savage

A bust meant to be a speed sculpt. Started it while watching the Zbrush Summit and finally I decided to make a realtime version just for fun. So no real retopology and no texture optimisation. Just big texture maps baked from a sculpt that wasn't meant to be backed.

Alexei dmitriev toothless final realtime

Realtime bust with some colorgrading in Photoshop.

Alexei dmitriev toothless

Sculpt WIP. Not the final version, but close enough.